Growing teams
Your people have stories worth sharing but nobody has shown them how.
SERVICE 03 / 06
00:21Helping your team become your best content engine.
00:04 — Who it's for
Your people have stories worth sharing but nobody has shown them how.
You want candidates to see what it's really like to work with you.
You need more content without hiring more people.
00:09 — What you get
00:15 — Employee-generated content
For about a year each, I built and ran employee-generated content programmes for two Australian retail brands, BIG W and BWS. Instead of relying only on polished brand content or paid creators, we turned store teams into creators: real people, real personalities, real moments from the shop floor.
Brands


The engine
Stage 01
I introduced the programme to store teams and made content creation feel accessible, even for people who had never made a reel. The focus was confidence: making employees feel comfortable representing the brand.
Two programmes, two scales

BIG W · Instagram
Built from the ground up: launched the programme, onboarded creators, set up the creation and review process.

BWS · Instagram
Built from scratch and scaled into a framework that could support a much larger creator network, with content managed across employee and brand accounts.
Both programmes have since concluded.
The content wall · BIG W Teamfluencers

Every retail worker has had the customer who describes a product instead of naming it. The team member plays both sides, then actually finds the thing, so it's relatable and a product showcase at the same time.
Taps straight into BookTok. An employee's internal monologue in the book aisle turns a store range into a genuine recommendation from someone who actually reads.
A store leader deadpan-reading Gen Z slang ('it's giving', 'no crumbs', 'so much rizz') while walking every department. The contrast is the joke, and the whole store range gets a tour without it feeling like one.
BWS content isn't available for the portfolio. The programme is shown here by its scale.
What I built
EGC programme document
Available to walk through on a call.
Results
2
programmes built from scratch
~90
employee creators
~1 year each
programme duration
2
distribution channels: employee + brand accounts
“Employee-generated content isn't about getting people to post. It's about building a system that makes content creation accessible, repeatable and authentic.”